package com.ad_hccm.domain;

/**
 *
 * @ClassName: TODO LifeQuality 皮肤病生活质量表
 * @id 皮肤病生活质量表id
 * @itching 上周内，你的皮肤的瘙痒或疼痛（包括酸痛、刺痛等等）的症状重吗？(0:无、1:较轻、2:严重、3:非常严重)
 * @awkward 上周内，你的皮肤病变有多少次让你觉察到或者让你感到尴尬？(0:无、1:较轻、2:严重、3:非常严重)
 * @activity 上周内，你的皮肤病变在多大程度上影响了购物、家务或者园艺活动？(0:无、1:较轻、2:严重、3:非常严重)
 * @wear 上周内，你的皮肤病变在多大程度上影响了你的穿着？(0:无、1:较轻、2:严重、3:非常严重)
 * @socialize 上周内，你的皮肤病变在多大程度上影响了你的社交或休闲活动？(0:无、1:较轻、2:严重、3:非常严重)
 * @sports 上周内，你的皮肤病变在多大程度上让体育运动变得困难？(0:无、1:较轻、2:严重、3:非常严重)
 * @isWork 上周内，你的皮肤病变使你妨碍工作或学习？(0:否、1:是)
 * @work 如果“是”，上周的工作或学习中，你的皮肤病变对你造成了多大的困扰？如果上题选“否”，这题请选“无”(0:无、1:较轻、2:严重、3:非常严重)
 * @friend 上周内，你的皮肤病变在多大程度上给你的同伴、亲密朋友或者家人带来麻烦？(0:无、1:较轻、2:严重、3:非常严重)
 * @sex 上周内，你的皮肤病变在多大程度上造成性生活的困难？(0:无、1:较轻、2:严重、3:非常严重)
 * @treatment 上周内，治疗过程中有多大的困难？例如使家中变得不洁净或者耽误时间。(0:无、1:较轻、2:严重、3:非常严重)
 */
public class LifeQuality {
    private String id;
    private int itching;
    private int awkward;
    private int activity;
    private int wear;
    private int socialize;
    private int sports;
    private int isWork;
    private int work;
    private int friend;
    private int sex;
    private int treatment;

    @Override
    public String toString() {
        return "LifeQuality{" +
                "id='" + id + '\'' +
                ", itching=" + itching +
                ", awkward=" + awkward +
                ", activity=" + activity +
                ", wear=" + wear +
                ", socialize=" + socialize +
                ", sports=" + sports +
                ", isWork=" + isWork +
                ", work=" + work +
                ", friend=" + friend +
                ", sex=" + sex +
                ", treatment=" + treatment +
                '}';
    }

    public String getId() {
        return id;
    }

    public void setId(String id) {
        this.id = id;
    }

    public int getItching() {
        return itching;
    }

    public void setItching(int itching) {
        this.itching = itching;
    }

    public int getAwkward() {
        return awkward;
    }

    public void setAwkward(int awkward) {
        this.awkward = awkward;
    }

    public int getActivity() {
        return activity;
    }

    public void setActivity(int activity) {
        this.activity = activity;
    }

    public int getWear() {
        return wear;
    }

    public void setWear(int wear) {
        this.wear = wear;
    }

    public int getSocialize() {
        return socialize;
    }

    public void setSocialize(int socialize) {
        this.socialize = socialize;
    }

    public int getSports() {
        return sports;
    }

    public void setSports(int sports) {
        this.sports = sports;
    }

    public int getIsWork() {
        return isWork;
    }

    public void setIsWork(int isWork) {
        this.isWork = isWork;
    }

    public int getWork() {
        return work;
    }

    public void setWork(int work) {
        this.work = work;
    }

    public int getFriend() {
        return friend;
    }

    public void setFriend(int friend) {
        this.friend = friend;
    }

    public int getSex() {
        return sex;
    }

    public void setSex(int sex) {
        this.sex = sex;
    }

    public int getTreatment() {
        return treatment;
    }

    public void setTreatment(int treatment) {
        this.treatment = treatment;
    }
}
